|This article needs a few links to other articles. Please improve this article by adding links to the context within the exisiting text. ( December 2015 )|
"A Legendary modified classic, SKS is one of the most reliable and precise carbines in the world with a huge history of military application. Upgraded with RIS, detachable 30 round mag and EOTech holographic sight. Weapon of choice for Norvinsk Brigade."
- — Description.
The SKS Carbine is a magazine fed Semi Automatic Rifle chambered in the 7.62x39mm AKM Round. in-game it acts more like a DMR than something in the AR and Battle Rifle class. It is one of the most accurate carbines in the game making it very effective at long-range warfare.
The Task for SKS Carbine is 300 Longshots and, when completed, it's renamed to SKS Sniper, giving the weapon an upgrade to the Nightforce scope and a silencer.
SKS Carbine also has customization so it is possible to add collimators/optics, camos, silencers, muzzle breaks, and other tactical enhancements. The scope will be replaced with NightForce scope once the W-task is done.
- It is possible to modify an SKS Carbine with its standard clip fed 10 round 7.62x39mm magazine to the AKM and AK-47 type detachable magazine
- The SKS Carbine fits more in the DMR Role since its using 7.62x39mm AR rounds Rather than the 7.62 NATO and 7.62x54Rmm weapons in the game (an example is the KAC SR-25, M110 SASS and the Marine Scout Sniper Rifle which uses and can be chambered in the 5.56 NATO Round yet still be classified as a DMR)